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    character's ages and the passage of time

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    DJ-P0N3
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    character's ages and the passage of time

    Post by DJ-P0N3 on Wed Jul 20, 2011 6:20 pm

    Since it was never actually established for the prototype, it's essentially up to us to decide how old the characters are going to be for this installment and how much longer this game will take place after the second. Since I can't think of any reason a specific amount of time should or shouldn't pass between the two games (outside of taking into account the rocket's build time), I think the ages of the characters will ultimately be left up to our own preference. I personally would like about a year to have passed, putting the characters in the 16-17 yo age range. This seems about right given the rocket would probably take about a year to build and it puts the characters in a slightly more relatable age range for most of the fanbase.

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    Re: character's ages and the passage of time

    Post by Edich on Wed Jul 20, 2011 6:24 pm

    Something to consider is Elder System activity within that time-frame, as well. But I can agree with that passage of time.


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    Re: character's ages and the passage of time

    Post by Truner on Wed Jul 20, 2011 6:32 pm

    Building a huge rocket would take years, but let's just say that a year is good.

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    Re: character's ages and the passage of time

    Post by General Specific on Wed Jul 20, 2011 6:40 pm

    I'd say that, given the broadening of Volnutt's shoulders in his new design, he's well into 16 at this point, and Roll would be ahead of him in development as well. This would mean the rocket took around a year to make, which seems reasonable given how trying a task making rockets can be, and allows for the Elder System to start taking action.


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    Re: character's ages and the passage of time

    Post by smalltrouble on Thu Jul 21, 2011 10:50 am

    I agree about it being a year between the games. It makes sense with the rocket building (it's a video game, rockets can take any amount of time we want it to take).

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    Re: character's ages and the passage of time

    Post by Edich on Thu Jul 21, 2011 11:11 am

    It goes especially quickly if set to a montage.



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    Re: character's ages and the passage of time

    Post by Adrian2040 on Thu Jul 21, 2011 11:15 am

    In my opinion, half a year should pass between MML2 and Prototype. The amount of time that passes from Prototype to finally rescuing MegaMan is something we should discuss once we have the whole Prototype conceptual story finished.


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    Re: character's ages and the passage of time

    Post by MaestroMaharg on Thu Jul 21, 2011 11:40 am

    I think that it should take place almost immedeatly after Megaman Legends 2. As within a day, to a year. To the argument concerning how long it would take to build a rocket. Well, I don't think it would necesarily have to take a year +, after all, the Bonnes always managed to create an enormous battle mech in a matter of hours, and after all, the Bonnes are helping with the rocket.

    We can set this game as soon after Megaman Legends 2 as we want, that is, if ew want it to take place quite close afterwards. And I'm opting for it to be set directly after.

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    Re: character's ages and the passage of time

    Post by Adrian2040 on Thu Jul 21, 2011 11:44 am

    MaestroMaharg wrote:I think that it should take place almost immedeatly after Megaman Legends 2. As within a day, to a year. To the argument concerning how long it would take to build a rocket. Well, I don't think it would necesarily have to take a year +, after all, the Bonnes always managed to create an enormous battle mech in a matter of hours, and after all, the Bonnes are helping with the rocket.

    We can set this game as soon after Megaman Legends 2 as we want, that is, if ew want it to take place quite close afterwards. And I'm opting for it to be set directly after.


    They did have many problems with the rocket development. However, they're still skilled. I'd believe MegaMan should be saved between half a year to a full year after the events of MML2.


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    Re: character's ages and the passage of time

    Post by DJ-P0N3 on Thu Jul 21, 2011 11:49 am

    MaestroMaharg wrote:I think that it should take place almost immedeatly after Megaman Legends 2. As within a day, to a year. To the argument concerning how long it would take to build a rocket. Well, I don't think it would necesarily have to take a year +, after all, the Bonnes always managed to create an enormous battle mech in a matter of hours, and after all, the Bonnes are helping with the rocket.

    We can set this game as soon after Megaman Legends 2 as we want, that is, if ew want it to take place quite close afterwards. And I'm opting for it to be set directly after.


    As mentioned in the OP, it really is up to our own discretion, but space travel isn't something that's seen in Legends and thus we can imagine that it would take significantly longer than creating a robot. This theory is somewhat fortified by obvious difficulty Tron and Roll were having at the end of MML2. Also, as stated before, I think a lot of people would just like to see the cast as a bit older, seeing as most of the fans are now well above 15yo.

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    Re: character's ages and the passage of time

    Post by rekka_zan on Thu Jul 21, 2011 11:58 am

    I'm curious about one thing. When Aero see the rocket for the first time (before she and Barret meet Roll), it looks like the rocket hasn't finished yet. I assume the rocket will be completed in the middle of the story, so... How much the rocket building process was at the start of the game? And how many time should pass between the beginning of the game until the rocket is finished?

    If we assume that the rocket would take 1 year to complete, and that the time that pass between the beginning of the game and the rocket completion is not too long (probably a few weeks or around a month), then I guess it's quite logical to set that the rocket was actually already VERY close to completion. What's left is just some parts that are difficult (or expensive) to obtain, even with the help of Bonne family.

    So I think that missing part might be some kind of engine or energy source. It might be a giant refractor that is strong enough to fuel a rocket, or a very advanced machine that even Roll can't build it. This is where Barret and his gangs fill in. Either by helping Roll to find the refractor needed, or by finding someone who's capable of creating that necessary machine.

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    Re: character's ages and the passage of time

    Post by DJ-P0N3 on Thu Jul 21, 2011 12:11 pm

    rekka_zan wrote:I'm curious about one thing. When Aero see the rocket for the first time (before she and Barret meet Roll), it looks like the rocket hasn't finished yet. I assume the rocket will be completed in the middle of the story, so... How much the rocket building process was at the start of the game? And how many time should pass between the beginning of the game until the rocket is finished?

    If we assume that the rocket would take 1 year to complete, and that the time that pass between the beginning of the game and the rocket completion is not too long (probably a few weeks or around a month), then I guess it's quite logical to set that the rocket was actually already VERY close to completion. What's left is just some parts that are difficult (or expensive) to obtain, even with the help of Bonne family.

    So I think that missing part might be some kind of engine or energy source. It might be a giant refractor that is strong enough to fuel a rocket, or a very advanced machine that even Roll can't build it. This is where Barret and his gangs fill in. Either by helping Roll to find the refractor needed, or by finding someone who's capable of creating that necessary machine.


    I had thought this. It said Barret was a digger so if he were to be intertwined with Roll and Co. it likely wouldn't be for his technical prowess, but more so for his ability to acquire refractors. it also mentioned that Aero was good with machines so she could probably assist Roll and Tron in the rocket build process at some point. Possibly during a scene where Tron gets upstaged by Aero and they develop a feud or something.

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    Re: character's ages and the passage of time

    Post by Edich on Thu Jul 21, 2011 12:17 pm

    Actually, Joe. According to this



    She's bad with machines.

    Also, let's not forget that according to the rocket development updates, they've gone through several models already.


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    Re: character's ages and the passage of time

    Post by rekka_zan on Thu Jul 21, 2011 12:23 pm

    Yes, Aero is bad with machines. In the gameplay demo that was on Nico Nico Live, there was a scene where Aero has a problem with her radar (something that never happen with Roll unless there's a disturbance).

    The demo also showed a scene where Barret fight the Bonne family over a treasure. I'm not sure what that treasure was, but if Barret is a digger and the treasure is a strong refractor that's going to be used for the rocket, everything match quite well.

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    Re: character's ages and the passage of time

    Post by DJ-P0N3 on Thu Jul 21, 2011 12:34 pm

    lol, I guess I had it opposite. I remember reading "areo something something machines". Let's rehash this.

    Maybe Aero can come and break something of Tron's and a feud is formed. As for the rocket progress, I had thought it would be a little silly if Barret ended up fighting Tron because they were both going after the same refractor shard for the same rocket, but when Roll had asked Barret for his assistance Tron was never informed. However, it does fit in with the story.

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